Okay, someone pointed out my review of COD4 was a little harsh, so my synopsis is this:
I felt like I was in "I Married an Axe Murderer" and I needed Charlie's Dad to pop up and yell:
"Gaz! Move your head! Look at the size of that man's head! Crap, he just shot you."
"I'm not kidding, that's like an orange on a toothpick! Dammit, Gaz moved into your snipe!"
"Well, that's a huge noggin! That's a virtual planetoid! Has its own weather system! Head! Move!"
At that point I was usually dead due to not being able to get off a shot to kill the enemy.
If you are a friend and I actually know you I'll send my review to you if you request it.
Sunday, November 11, 2007
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2 comments:
Finally, a review I agree with. TimeShift was more fun and had better multiplayer.
What happened to the original review? Wuss.
COD2 was miserable: You had to play on the hardest difficulty to get the achievements, so I did. Unfortunately, that exposed just how flawed and putrid the game was: Totally broken save system, painfully obvious triggers and scripted behavior, try-die-try gaming. I got the game for free and hated it so much I was about to trade it in to EB just to punish the developer, and I NEVER trade games in.
I can never keep straight which company did what version of COD: Infinity Ward or Spark, so I vowed to never buy any of their products ever again just to be on the safe side.
Apparently the gameplay of COD4 is as broken as it was on COD2, and therefore it saddens me greatly that it receives so much praise.
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